Ethics in Computing: Real Ethics and Virtual Reality

Playing video games can be an opportunity to suspend the moral rules we all live by, allowing us to identify with characters who behave in a way that we never would in real life. But does this mean that virtual worlds are a values-free zone, whose characters and situations are immune to scrutiny from a moral point of view?

In 2007, Manchester Cathedral threatened to take legal action against Sony over a violent game, Resistance: Fall of Man, which used the cathedral as a location. This short film examines that case and the many important ethical questions this raises. Can be used either for individual study or as a basis for classroom discussion.

Nominated for the BUFVC’s ‘Learning on Screen Awards 2010’ – http://www.bufvc.ac.uk/learningonscreen/learning-on-screen-awards-2010